To echo some chatter on the game channels, box pulls have become quite a joke. We have even heard talk that we are all sponsored by Vixen due to the 1:1 guarantee you will pull a 3* vixen junker. I have to say I’ve pulled in the month I’ve been playing from thousands of normal boxes and 300-400 epic and crystal boxes or more the same 3* vixen junker clubs. Typically, I use these to level up and sell for club coins to level up new clubs, but here is the issue. My next up grade is to six star clubs and from my calculations show, this will take me no less than two months of play for two clubs, at best and that is with hours of match play...and winning, which I don’t do much of unfortunately. This tedium makes the game play rather stagnant once the beginner development ceases.
It is odd, and I’m sure can also be explained away as chance and dumb luck but yesterday (and happens pretty much daily) we saw quite a few meteor club drops from epic boxes and crystal craft, mostly going to level 15 and below players. I befriended them to see their levels. In fact, one of our mates had three stellar meteor drops in a row.
All of this to say that I’m a decent player. I’m no Gypsyryder (who is a stellar human), but I can hold my own with my decent clubs, good days, bad days, etc. However, I still have two fairways on Eagle Glen that I fall short into the sand on (unless I have a strong wind at my back) on SS tee boxes (clan and SS). And, if you remember, that really annoying par three from my previous post (thank you for the response) poses issues with those in my category, which I imagine is a lot of baseline players constituting the majority of your players. While on SS, the decent comp drops are about as impossible to find as are meteors. Most people sell the 4* comps for cash that go to feed the comp power-up failure machine (read my previous post about failure rate after +12).
Lastly, there are still quite a few glitches with wind and curl combinations that cause the ball to not curl, but instead go immediately left or right in some cases. Oak Hills #2 and a long, straight par three For one (all from SS tee boxes). It’s become quite the joke with some, and a challenge shot among others. I’ve seen cases where wind and ball lie aren’t predictable. There is a drive on an Oak Hills long par three that is a flat lie, but we all know defaults to the right as a 3 degree right lie.
We all know you have a default response for all of this. After all, what else can you do but ‘take this back to your team and discuss these matters’. Transparency, for one would help. Post what changes you are considering with a goal update date, for a start. We know you must be
aware of these deadlines. Of course, your players would honestly like for the growth of the player’s equipment to be tangential to the amount of play and ‘skill’ in play based on time invested in play. They don’t feel this is the case due to the box pull ‘luck’ and lack of opportunities to earn better comps or equipment (apart from the Vanquishers). The game is well-liked. Definitely needs more tweaks and fixes here and there.
Wow, Murph well said! Was looking to share my frustrations (possibly a goodbye game post) and you just about covered it all, Thanks! I am doing a 4* to 5* driver evolve and it’s hell. I started playing match mode for first time and did marathon for 2 days to make enough just for a broken putter. Had to level up all decent clubs to sell. Why because the game just refuses to give me a driver from any boxes (mythic,epic,crystal) always a putter or wedge. So my only driver (store prickle) needs to be leveled up fast after evolving. Anyway enough of my stuff/rant something I wanted to add to your post and have questioned game support staff is why do we only get 13 clubs instead of 14? I cannot tell you how huge (at least for me) having a 3 iron would be! That 4 iron to 5 wood gap just kills me because of the spin difference and clubs are not high enough level that I can just make drastic changes without a huge consequence. And I’m with you with glitches as well as why do they make tee shots for short hitters so incredibly more difficult? Great example Eagle Glen #18 trying to get in fairway on right side requires landing in rough with left curl to roll out to fairway. Whereas long hitters able to go left can get away with good left or right and be fine.
I am a relatively new player. I have done quite well at times and just awful at others. Reached level 21, although I do not know what that means. Made huge $$ mistakes that PS says they cannot correct. Have gotten to 2 silver stars to get bumped down because I don't have the clubs yet you stay there with my level of ability. Where can I get more info on the game? I send a question to PS almost everyday and they offer answers, but not always enough detail for a novice. How did all you better players learn the ins and outs of the game? My biggest issue is that I can play to a tie with players with much higher trophy scores, but lose 4 out of 5 tie games. Usually because I over shoot the tie-breaker. Any assistance would be greatly appreciated..
Just a couple things I can offer— Don’t be to eager to win your tier. I made that mistake was put in masters tier and regretting it everyday. How is your career mode going along? Have you won the black tees on all courses? Need to do that ASAP so you can play the specials and collect best components for clubs. And at the same time this will get you used to advancing your clubs which you have to do in order to win the black tees. So more career mode than match mode is what I would do but that’s just my opinion. I’m just a bottom tier player stuck in masters so might not be the best info for you. If Gypsy happens to leave advice, listen to him, he is one of the best if not the best player in the game! Just remember he charges for advice so make sure to mention me so I get a discount too....just kidding...
Thank you guys for taking the time to give me your advice. I can't tell you much I have gained from your info and only hope i can put it to good use. Thank you MUCH!!!!
Couldn’t agree with you more Murphicus, have been at that point for a while now and it’s getting a bit tedious, have never got a Meteor club, (im level 47 now) and components successfully earned are of lesser value then previously, regardless of score.
I believe that clubs should be earned in sequence as you progress along and not just be luck of the draw, This is supposed to be a game of skill, not luck.
It’s so frustrating to be advancing and getting 3*** draws when all my clubs are 5 or better. Killer to try to get 5*****to evolve. Been playing Oak In my spare time to grow sacrifice clubs.
Our clan is in agreement with veterans leaving in frustration. Also in agreement that the algorithms are way off on some holes. The money drain of component improvement also is extremely frustrating for us.
My current issue, and I have emailed PS about this a few times, is the inability to under-swing clubs. On a real golf course we underswing or open the club face, or close it and adjust swing speed to accomplish various hits. Usually these adjustments are for wind or height challenges. I understand that bringing those types of player tunings to be very difficult to deliver, a basic underpowered swing is very doable.
I can’t tell you how many times I have had to pull the button all the way down when using my 3 wood off the tee because my driver is 10 yards too long. Same between 4 iron and 5 wood or 9 iron and pitching wedge. Gypsy Ryder has mentioned the gaps above. I agree…especially in those gap-zones…the longer clubs, driver, 5 wood and 9 iron should be adapted to allow for a lower yardage pull on the slider. Like down to 80%. After all on a real golf course I could use a driver from 80-240 yards. (Unfortunately in the real world I don’t drive the ball 395 yards).
Just my input on a great discussion. Thanks